Shipping My Own Title

Earlier this week,  I successfully published my first game. The not-so-cleverly titled “A Block Stacking Game” is a  puzzle game in which you move a platform back and forth across the screen to catch blocks that are falling from the sky and create a stack that reaches the top as fast as you can. However, […]

Design Exercise

The other day, a friend of mine contacted me asking for some advice. He was looking for some friends to develop a game with him. Since it was going to be an out-of-class project, he wanted it to try to build something a bit less conventional in terms of its gameplay and have an interesting […]

Just An Update

With everything that’s been going on, it’s hard to believe that it’s been almost two months since I lasted made a blog post. As I look over everything that’s gone on this quarter and supposed to happen going into the future, I’m beginning to realize that I have more on my plate than I initially […]

Recycling Arcade

Some members of the Student Environmental Action League (or SEAL) have made plans for an arcade machine that promotes recycling and show it off at ImagineRIT. I joined them to help build the games that the machine will play. Last year, they developed a Simon Says style game in which a light glows over one […]