Designing for the Wii-U

Nintendo’s latest video game console, the Wii-U, hit shelves all across the world two months ago. The most notable feature of this new console is the GamePad, the system’s controller, which is a hybrid of a tablet and a more traditional game controller. There has been quite a bit of discussion amongst developers as to […]

In Development: The Roughnecks

For about 2 months now, I have slowly been putting together the first of several personal projects I plan to work on in my senior year of college. I’ve decided to call it The Roughnecks, the title borrowed from the 1997 film Starship Troopers. While re-watching the flick, it rang out as a catchy name […]